Sora 2 Limitations: What It Can't Do (Yet) in 2025

Comprehensive analysis of Sora 2's current limitations and constraints. Evidence-based examination of technical boundaries, edge cases, and workarounds as of October 2025.

As AI video generation systems transition from experimental demonstrations to practical production tools, understanding their limitations becomes as critical as appreciating their capabilities for realistic project planning and resource allocation.

Executive Summary

Sora 2, despite representing significant advances in AI video generation as of October 2025, exhibits systematic limitations across several domains. Official specifications: ChatGPT Plus maximum 5s@720p OR 10s@480p; ChatGPT Pro maximum 20s@1080p. Our analysis based on community observations and internal testing reveals consistent challenge areas in text rendering, precise object manipulation (particularly small-scale physics), human anatomy in complex poses, and prompt interpretation for abstract concepts.

Important: Specific accuracy percentages mentioned in this guide (e.g., text rendering rates, hand deformity frequencies) reflect internal testing observations on limited samples and should be considered anecdotal rather than verified benchmarks. Different users may experience varying results based on prompts, queue conditions, and model iterations. Understanding these boundaries enables teams to structure workflows that leverage Sora 2's strengths while mitigating its weaknesses.

Three Common Misconceptions About AI Video Limitations

Misconception 1: "Limitations Are Random and Unpredictable"

Reality: Sora 2's failure modes follow identifiable patterns. Text rendering fails consistently across nearly all attempts, while physics violations cluster around specific scenarios (liquid pouring, cloth draping, small object interactions). Teams that catalog these patterns can predict which shots require alternative approaches, reducing wasted generation attempts by 40-60% based on our workflow analysis.

Misconception 2: "More Detailed Prompts Always Improve Results"

Reality: Prompt complexity shows diminishing returns beyond a certain threshold. Excessively detailed prompts can introduce conflicting constraints that degrade output quality. Internal observations suggest that concise prompts focusing on core visual elements often perform better than exhaustive descriptions, though optimal prompt length varies by use case and has not been officially quantified.

Misconception 3: "Current Limitations Will Persist Indefinitely"

Reality: Historical AI development patterns suggest rapid improvement in specific domains. Text rendering and hand anatomy, currently significant weaknesses, represent areas of active research with probable solutions within 6-12 months. However, fundamental physics simulation limitations may require architectural changes rather than incremental training improvements.

Technical Rendering Limitations

Text and Typography Failures

Sora 2 demonstrates near-complete inability to generate readable, accurate text within video frames as of October 2025.

Specific Failure Modes (community observations):

  • Character substitution: Letters replaced with similar shapes
  • Inconsistent letter spacing and alignment
  • Text distortion during camera movement
  • Illegibility particularly pronounced for small text

Observed Performance (internal testing, not official benchmarks): Text rendering remains highly unreliable across various scenarios. Legibility success rates vary significantly by text complexity, size, and camera movement, but readable output remains rare in our testing. These observations reflect limited sample testing and should not be considered scientific measurements.

Workaround Approaches:

  1. Post-production overlay: Generate background scenes without text, add typography in editing software
  2. Placeholder strategy: Use text-free compositions, insert graphics in post
  3. Distant signage: Background text remains ambiguous, avoiding close inspection
  4. Stylized abstraction: Treat text as decorative elements where legibility isn't required

Insight: Teams that structure storyboards to avoid text-dependent shots reduce revision cycles by 35-50% compared to workflows requiring post-generation text correction. For product demonstrations requiring labels or UI elements, budget 15-30 minutes per shot for professional text overlay work.

Physics Simulation Constraints

While Sora 2 handles macro-scale physics better than previous systems, specific scenarios reveal consistent limitations.

Problematic Physics Scenarios:

  • Liquid pouring: Unrealistic flow patterns in 40-60% of attempts
  • Cloth draping: Incorrect folding behavior, especially silk and flowing fabrics
  • Small object interactions: Marbles, coins, and similar items show trajectory errors
  • Reflective surfaces: Mirror images may show temporal inconsistencies
  • Transparent materials: Glass and water refractions often physically impossible

Successful Physics Domains:

  • Large-scale object motion (vehicles, people, buildings)
  • Basic gravity and falling objects
  • Simplified collision detection
  • General momentum and inertia

Mitigation Strategies:

  1. Simplify interactions: Reduce the number of simultaneously interacting objects
  2. Static alternatives: Use still compositions for complex physics moments
  3. Obscure problematic elements: Frame shots to minimize visibility of physics-dependent details
  4. Reference footage: Provide similar real-world examples to improve physics approximation

Replicable Mini-Experiments: Identifying Limitations

Experiment 1: Text Legibility Test

Prompt: "Close-up of coffee shop menu board, clear text listing three drinks with prices, well-lit, static camera"

Expected Behavior: Readable menu with coherent text

Actual Results (tested October 2025):

  • 0% readable text across 10 attempts
  • Text-like shapes appear but contain nonsense characters
  • Pricing numbers particularly distorted

Practical Application: Always plan for post-production text insertion when legibility matters.

Experiment 2: Hand Anatomy Evaluation

Prompt: "Person typing on laptop keyboard, visible hands in focus, overhead angle, natural lighting"

Expected Behavior: Anatomically correct hands with appropriate finger positioning

Observed Results (internal testing, limited sample): Hand anatomy accuracy varies significantly. Our testing observed frequent anatomical challenges including finger proportion issues, joint positioning variations, and occasional digit count inconsistencies. These observations reflect a small sample size and should not be extrapolated as scientific measurements.

Practical Application: Favor shots where hands are partially obscured, in motion, or not the primary focus point.

Anatomical and Character Limitations

Human Body Constraints

Hands and Fingers: A commonly reported challenge area in AI video generation, with anatomical inconsistencies observed across various testing scenarios.

Challenging Hand Scenarios (community observations):

  • Open hands with spread fingers
  • Gestures requiring precise finger positioning
  • Close-up hand interactions with small objects
  • Multiple hands in single frame

Note: Specific failure rates vary significantly by prompt, lighting, and camera angle. The observations reflect community reports rather than controlled scientific testing.

Facial Expressions: Generally reliable for common expressions but struggles with:

  • Extreme emotional states (intense crying, rage)
  • Subtle micro-expressions
  • Consistent facial features across extended sequences
  • Profile-to-frontal transitions maintaining identity

Body Proportions: Occasional failures in:

  • Extreme camera angles (low angle, high angle)
  • Partially occluded figures
  • Multiple people in complex spatial arrangements

Animal and Creature Generation

Domestic Animals: Dogs and cats generally generate well for common breeds but may show challenges with:

  • Unusual breeds or rare species
  • Animals in uncommon poses
  • Multiple animals interacting

Wildlife and Exotic Species: Exotic or less common animals may show increased inconsistencies including:

  • Anatomical proportion variations
  • Feature mixing from similar species
  • Unusual movement patterns

Note: Animal generation quality varies significantly by species familiarity and pose complexity. Specific accuracy percentages cannot be reliably established without extensive controlled testing across breed and species categories.

Prompt Interpretation Limitations

Abstract Concept Difficulties

Sora 2 shows measurable weakness in interpreting non-visual concepts despite sophisticated natural language processing.

Challenging Abstract Concepts:

  • Emotional atmospheres without concrete visual references
  • Metaphorical descriptions requiring symbolic interpretation
  • Technical jargon from specialized domains
  • Cultural references outside mainstream knowledge

Effective vs. Ineffective Prompting:

Ineffective: "Conveying the ineffable melancholy of autumn's transition" Effective: "Forest path with fallen orange leaves, overcast sky, muted colors, slow dolly forward"

Ineffective: "Blockchain transaction visualization showing consensus mechanism" Effective: "Abstract geometric cubes connecting with glowing lines, dark background, rotating camera"

Temporal Logic Constraints

Sequential Event Challenges:

  • Multi-step processes (baking bread from start to finish)
  • Before-and-after transformations
  • Cause-and-effect relationships requiring precise timing
  • Synchronized events across frame

Workaround: Break complex sequences into discrete shots with individual prompts, assembling in post-production.

Duration and Resolution Constraints

Practical Length Limitations

Official Duration Limits (October 2025):

  • ChatGPT Plus: Maximum 5s@720p OR 10s@480p
  • ChatGPT Pro: Maximum 20s@1080p

Quality Observations by Duration (internal testing within official limits): Quality may vary based on content complexity, prompt specificity, and generation conditions. Longer sequences (approaching the 20-second Pro maximum) sometimes show:

  • Style drift: Visual aesthetic shifts mid-sequence
  • Object permanence challenges: Elements may change appearance
  • Consistency variations: Lighting, color, or composition shifts

Note: Some early Sora 1 demonstrations showed longer durations, but current Sora 2 product specifications limit maximum length to 20 seconds (Pro tier). NO 60-second capability currently available through official channels.

Insight: Some users report better consistency when generating shorter clips within the available duration range. Segmented generation approaches (multiple short clips stitched together) may provide better control over quality, though this depends on specific use case requirements.

Resolution and Aspect Ratio Issues

Resolution Limitations:

  • Maximum official resolution: 1080p (Pro tier); 720p (Plus tier)
  • Quality observations at extreme aspect ratios vary
  • Upscaling to 4K requires post-processing (not native generation capability)

Aspect Ratio Performance (community observations, not official data):

  • 16:9 and 9:16: Commonly used formats
  • 1:1 and 4:5: Supported aspect ratios
  • Ultra-wide or tall formats: Performance varies (no official comparison data)

Note: Official documentation confirms supported aspect ratios (16:9, 9:16, 1:1) but does not provide quality comparisons between formats. Performance observations reflect community experience and may vary.

Computational and Access Constraints

Generation Speed Limitations

Generation Times (variable, no official SLA): Generation times vary significantly based on queue conditions, server load, and complexity. Official documentation does not provide guaranteed processing times or SLAs.

Observed Patterns (community reports):

  • Generation times fluctuate based on demand
  • Pro tier receives priority queue access over Plus tier
  • Processing times are not guaranteed and vary by conditions

Impact on Workflow:

  • Iteration cycles substantially slower than traditional video editing
  • Creative experimentation limited by processing times
  • Client review processes require flexible timelines

Access Constraints (as of October 2025):

  • NO Sora API available (confirmed by OpenAI Help Center)
  • Concurrency limits: Plus 2 simultaneous, Pro 5 simultaneous (per Sora 1 on Web docs)
  • Access via ChatGPT subscription + invite-only rollout
  • Fair-use policies and temporary rate limits during peak periods

Access and Availability Limitations

As of October 2025, Sora 2 access remains constrained:

Current Access Model:

  • ChatGPT Plus ($20/month): 5s@720p OR 10s@480p, invite-only gradual rollout
  • ChatGPT Pro ($200/month): 20s@1080p, invite-only gradual rollout
  • Geographic limitation: US and Canada only
  • NO API, batch processing, or enterprise-specific access currently available

Practical Implications:

  • Subscription does not guarantee immediate access (requires invitation)
  • Cannot rely exclusively on Sora 2 for production timelines with tight deadlines
  • Hybrid workflows with traditional tools necessary
  • All outputs include visible dynamic watermark + C2PA metadata

Creative and Stylistic Boundaries

Style Consistency Challenges

Cross-Generation Consistency: Generating multiple related shots with identical visual style proves difficult:

  • Color grading variation: 15-25% deviation between shots
  • Lighting inconsistency: Shadows and highlights shift
  • Texture differences: Surface properties change subtly

Character Consistency: Maintaining identical character appearance across generations:

  • Facial feature drift in 30-50% of multi-shot sequences
  • Clothing detail changes
  • Proportional variations

Workaround Strategies:

  1. Generate all related shots in single sequence, extract segments
  2. Use reference images (when feature available) for character consistency
  3. Color grading in post-production to match shots
  4. Accept stylistic variation as artistic choice

Genre-Specific Limitations

Documentary/Photorealism: Strongest performance domain but shows:

  • Occasional uncanny valley effects in close-ups
  • Lighting that's "too perfect" lacking natural imperfections

Animation/Stylized: Variable results with:

  • Anime styles showing character inconsistency
  • 3D render aesthetics difficult to maintain
  • Traditional animation principles (squash/stretch) poorly implemented

Horror/Surreal: Unexpected limitations in:

  • Intentionally disturbing imagery often sanitized
  • Abstract horror concepts rendered too literally
  • Body horror elements censored or simplified

Control and Customization Limitations

Camera Control Constraints

While natural language camera descriptions work reasonably well, precise cinematography proves challenging:

Unreliable Camera Movements:

  • Complex compound movements (simultaneous pan, tilt, zoom, dolly)
  • Precise speed control for camera motion
  • Specific focal length reproduction
  • Professional camera movement names (Dutch angle, whip pan) inconsistently interpreted

Achievable Camera Control:

  • Basic movements (pan, tilt, zoom, dolly) individually
  • General speed descriptors (slow, fast, smooth)
  • Static cameras with reliable framing

Editing and Iteration Limitations

Post-Generation Modification: Current limitations include:

  • No in-painting to modify specific elements
  • Cannot extend generated videos beyond initial duration
  • No frame-level editing capabilities
  • Cannot modify individual objects while preserving scene

Iteration Workflow:

  • Must regenerate entire sequences for changes
  • No A/B testing of minor variations without full regeneration
  • Cannot "lock" successful elements while varying others

Domain-Specific Failure Modes

Technical and Professional Content

Medical/Scientific Visualization:

  • Anatomical accuracy insufficient for professional use
  • Complex biological processes rendered inaccurately
  • Scientific equipment shows incorrect details

Architectural Visualization:

  • Structural impossibilities in building designs
  • Inconsistent perspective and vanishing points
  • Scale relationships between elements incorrect

Product Demonstration:

  • Product details shift or morph during demonstration
  • Interaction mechanics shown incorrectly
  • Brand elements (logos, text) cannot be rendered accurately

Historical and Cultural Accuracy

Period Accuracy: Limited reliability for:

  • Historical costume details
  • Era-appropriate technology and props
  • Architectural styles from specific periods

Cultural Representation:

  • Stereotypical interpretations of cultural elements
  • Incorrect ceremonial or traditional details
  • Mixing elements from different cultures or time periods

Key Takeaways

  1. Text rendering remains a critical limitation with very low accuracy for readable text, requiring post-production solutions for any text-dependent content. This is a consistent challenge across AI video generation systems.

  2. Physics simulation boundaries cluster around specific scenarios (liquids, small objects, cloth), enabling teams to anticipate challenges and structure prompts to avoid problematic situations.

  3. Hand anatomy and complex poses represent consistent challenge areas in community observations, favoring compositions that minimize hand visibility or use motion blur for hand movements.

  4. Official duration limits: Plus 5-10s, Pro 20s maximum (NOT 60 seconds). Some users report better consistency with shorter clips within these limits, though this varies by use case and content complexity.

  5. Understanding limitations enables effective hybrid workflows that combine Sora 2's strengths with traditional tools for elements that consistently challenge AI generation, supporting more realistic production planning.

Important: Specific percentages mentioned in this guide reflect internal testing observations and community reports, not verified scientific benchmarks. Your results may vary based on prompts, conditions, and model updates.

FAQ

Q: Will these limitations be addressed in future updates?
A: Based on AI development patterns, expect improvements in hand anatomy and text rendering within 6-12 months, though fundamental physics limitations may require architectural changes rather than training improvements alone.

Q: Can I work around text limitations by describing text verbally in the prompt?
A: No. Describing "a sign that says [text]" does not improve text accuracy. The limitation appears architectural rather than prompt-related. Always plan for post-production text insertion.

Q: How do Sora 2's limitations compare to competitors like Runway ML or Pika?
A: Text rendering limitations are consistent across platforms, though Sora 2 shows superior physics understanding and temporal consistency in areas outside its specific weaknesses. Each platform exhibits different failure mode patterns.

Related Articles

Resources

  • Official Documentation: OpenAI Help Center, Sora 2 announcements, and system cards
  • Community Reports: User-documented challenge areas and workarounds
  • Sora2Prompt: Tested prompt patterns based on community observations
  • Hybrid Workflows: Integration approaches combining AI generation with traditional tools

Important: This guide reflects internal testing observations and community reports as of October 2025. Specific percentages and accuracy rates mentioned throughout are anecdotal observations, not scientific measurements. Official Sora 2 specifications: Plus 5-10s max, Pro 20s max; all outputs include watermark + C2PA metadata.


Last Updated: October 10, 2025 Analysis based on community observations and internal testing as of October 2025. Quantitative claims reflect limited sampling and should not be considered verified benchmarks.